The Xbox Series X is going to be twice as powerful vs the best Xbox One and PS4 consoles that are currently available.

And this means that Microsoft has clearly drawn the line when it comes to the specs Sony’s PS5 will need to match.

To be clear, Xbox Series X is going to be massively more powerful GPU wise than the base Xbox One and PS4 consoles.

It will also outmatch the most powerful console available on the market right now, the Xbox One X.

According to Microsoft, the Xbox Series X will have a GPU that boasts twice the power of an Xbox One X.

And when it comes to processing power, using those stats, the Xbox Series X is going to have 12 teraFLOPs to pull from.

So in the Xbox Series X vs Xbox One and PS4, Microsoft’s next console is going to rule the roost.

And who would expect otherwise? It’s hardly surprising that two old consoles, released back in 2013, are now thoroughly obsolete.

The difference here is that Microsoft seems to have learnt from the past and are focusing on the nerdy stuff that gets gamers hot under the collar.

“We will also remove the technical barriers faced in previous generations and enable developers to create more expansive, immersive gaming worlds that invite more players to play,” a message from Microsoft confirms.

“From a technical standpoint, this will manifest as world-class visuals in 4K at 60FPS, with the possibility of up to 120FPS, including support for Variable Refresh Rate (VRR), and 8K capability.

“Powered by our custom-designed processor leveraging the latest Zen 2 and next generation RDNA architecture from our partners at AMD, Xbox Series X will deliver hardware-accelerated ray tracing and a new level of performance never before seen in a console.

“Additionally, our patented Variable Rate Shading (VRS) technology will allow developers to get even more out of the Xbox Series X GPU and our next-generation SSD will virtually eliminate load times and bring players into their gaming worlds faster than ever before.

“We are minimizing latency by leveraging technology such as Auto Low Latency Mode (ALLM) and giving developers new functionality like Dynamic Latency Input (DLI) to make Xbox Series X the most responsive console ever.”

So what about the upcoming console war with Sony’s PS5? How will the Xbox Series X stack up with that rival?

Sadly, Sony has yet to reveal its PlayStation plans as far as Microsoft has, making it hard to judge. We’ve heard similar stuff about 8K support and powerful GPUs for the PS5, so there is no reason to believe it will be lagging.

And according to Xbox’s Phil Spencer, it’s going to be a choice between two very powerful consoles in 2020.

“On the CPU side, which is [something] we really wanted to push relative to previous generations, we have four times the compute power on the CPU in Project Scarlett,” he told Gamespot.

Adding: “I/O [input/output] is always an issue. How do we move both memory and bits around? So, we have a 40-times improvement in the I/O speed, [increased] bandwidth for us moving things around on the console [compared to] the past generation.

“And we’ve upgraded to GDDR6 memory inside of the box to ensure that the memory itself is able to keep up with the CPU, GPU, and the bandwidth requirements.”

Spencer signed off by saying that Microsoft wants to be leading again in power, like what they achieved with the Xbox One X launch.

“Our goal has always been to build the most powerful console we can, and I think we’re there,” Spencer explains. “We like leading in power and performance and I feel like we’re going to be there again.”

LEAVE A REPLY

Please enter your comment!
Please enter your name here